Creating sounds from scratch pdf download






















Moreover, the program favors convenience and artistic insight and lets users place text anywhere they like and adjust it to the minutest detail. Manga Studio provides users with an easy workflow.

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Moreover, the program does offer a trial version so you can explore all its functions before making a decision. Manga Studio is quite efficient when it comes to drawing comics. The workflow is designed for artists so they can create everything, including panels, models, scenes, and props from scratch. Manga Studio, the leading manga and comic art software, provides all the essential tools you need to create professional, ready-to-publish pages from start to finish! Manga Studio offers an intuitive interface, and delivers the best suite of ready-to-use screen tones, content and special manga and comic effects for hobbyists, experienced artists and professionals.

Simply get your blank sheet music paper right now. Just download the image on the left. Or click the button below. Did you know that you can create blank sheet music scores with FORTE and customize them according to your wishes? With the free trial version you can't do anything wrong. Happily create scores and blank staff papers, edit them or write notes right away. You can do this very quickly, and you have many advantages compared to writing music manually:.

Write and edit digital staff papers in a clear, simple-to-use format with the option of printing physical copies immediately. FORTE 12 is a the perfect tool for creating blank sheet music, adding notes and writing scores whatever your musical skills are.

Use FORTE 12 Premium to scan your sheet music using a scanner, your cellphone or a digital document - like a pdf or image file. Edit and transpose your score, export it or print it directly!

Check back next month, or follow me on Facebook , to get notified when the next menu plan is up! I love learning how to create things from scratch, so I know what ingredients go into everything from homemade face scrubs to clean eating recipes. I enjoy sharing my favorite recipes with other families so they can have a healthier home, too!

Thank you so much for these weekly meal plans! Oh wow. This is super helpful. I really need to get back to eating healthy. Maybe this will help me. Thanks a bunch!! My kids love eggs in a hole! In particular, note the a presence of a subharmonic below the Hz fundamental that wasnt part of the original sound, the b attenuation of the fundamental, and the c increase in amplitude of the second harmonic.

The before and after versions of this along with a video of the real time measurements are available at Audio Example 2. Pitch Pitch is a function of the frequency of a tone that is perceived when a sound is at least 2 ms in duration this varies a bit with frequency, but is good enough for this conversation! Shorter durations begin to sound more like noise and lose a strong pitch center. Harmonics also play a role: We can hear a sine wave as having pitch, but it is much easier for us to identify when that sine wave is a fundamental reinforced by harmonics.

Our ears are very good at discerning pitch: With experience, some musicians are able to hear the difference between a pitch that is in tune from one that is only a few cents sharp or flat. The term cents is used to describe the difference between two pitches separated by less than a semitone. For example, a note that is a halfway between a C and a C is said to be 50 cents sharp of C or 50 cents flat of C.

When combined at 0 there is a doubling of amplitude, and thus a doubling of intensity. When combined at there is a complete cancellation, thus no output. It is more common, however, that sine waves will meet slightly out of phase, somewhere other than 0 or At 90 there is attenuation but not complete cancellation.

Notice in the summed version the change in amplitude of the harmonics. Doppler Shift Although the name Doppler might first bring to mind a tool for meteorologists, the same principle is at play for an old technique that is especially near to the hearts of Hammond organ playersat least those who also own a Leslie cabinet or an equivalent with a rotating horn see Figure 2.

The Doppler effect is heard often in daily life when an emergency vehicle with a siren blaring comes toward and then moves away from you. A stationary or slower-moving bystander will have the impression that the pitch emanating from the vehicle shifts from a higher frequency to a lower one just as it is passing by. As the sound source is approaching the bystander, the rate at which the wave cycles are passing is greater than the actual frequency of the sound its producing, and therefore a higher frequency is heard.

When the vehicle is moving away from the bystander the opposite occurs; the wave cycles are approaching slower, resulting in the perception of a lower frequency. Of course, anyone sitting in the moving vehicle will not perceive any shift because they are traveling at a velocity equal to the sound source and hearing the engine or siren at its actual pitch. From a switch on the organ console, a motor begins spinning the dual horns and creating a complementary Doppler shift as the horn on the left comes toward the listener and the horn on the right moves away.

The low-frequency driver aka woofer at the bottom fires down into a spinning drum seen with an Electro-Voice RE20 mic at the bottom of the cabinet shaped to create the Doppler shift in the bass frequencies. The rotary speaker effect has been modeled quite well in software like Logic and Native Instruments NI Vintage Organs, although purists might argue to the contrary!

Amplitude Zooming away from the amplitude-over-time plots so that individual wave cycles are no longer visible reveals the longer-term trend of a sound. This is as important to the character of the sound as the raw timbre itself.

From the onset of a sound through its release, the intensity of any acoustic sound has a characteristic shape. With either a bowed string instrument or a wind instrument, two more stages are possible. In synthesis we can control these stages using a volume envelope with adjustments for the duration of the attack A , the duration of the decay D , the level of the sustain S , and the duration of the release R.

More complex envelopes may also include hold H stages in one or more of the in-between points. The volume envelope is covered in more detail in the next chapter.

The volume envelope is as important as a sounds timbre for recognition if the sound design goal is emulating an acoustic instrument.

Conversely, it can be exploited to creatively obscure the origin of a recorded sample. To demonstrate, lets consider what happens when the volume envelope is altered in an unnatural manner using a sample of a familiar acoustic instrument Audio Example 2.

When the attack is anything but abrupt or a sustain is inserted, the character of the original instrument is present but becomes obscured, perhaps to the point of familiar but unrecognizable. Timbral Shape Over Time Envelope shaping is most commonly considered as a tool for amplitude control, but it can be used to great effect on any adjustable parameter on a synthesizer shaped over time such as a frequency-spectrum filtering, b intensity of an effect like chorus or flange, or c varying intensity of vibrato, just to name a few.

Audio Example 2. As evident in Figure 2. Human Hearing Understanding the behavior of sound through the study of acoustics is needed to appreciate the physical aspects of the sound we create.

As important, however, is the way in which our ears and hearing system collect and interpret sound. There are characteristics, we may even call them shortcomings, of our hearing system that offer means for some creative manipulation. Fortunately for those of us who understand whats going on, this kind of trickery continues to work even when you know its happening! We have already touched on some, so lets look at others you might want to explore when creating sounds.

Phantom Image Perhaps the strangest of these psychoacoustic phenomena results when the listeners head is facing two loudspeakers such that the head and two loudspeakers form an equilateral triangle. When two loudspeakers in this configuration reproduce the same sound, the brain receives signals from both ears simultaneously and assumes the source to be halfway between the loudspeakers where, curiously, no sound source existsthus the term phantom.

Amazingly, and fortunately for creative sound people, even knowing the actual location of the sound source does not diminish this effect see Figure 2. The location of the image is defined by both the loudness or intensity differences between the loudspeakers and differences in time of arrival. If the left-hand side is louder than the right within a range of dB, the listener will perceive the sound source as being proportionally closer to the left-hand side; at 15 dB the sound will appear to be coming only from the left-hand side.

The phantom will also be off center when the same sound is delayed in one channel within the range of roughly 0. Critical Bands A simple yet effective way of adding depth and color to a sound is by exploiting another deficiency in our ears: the inability to detect two separate frequencies when they are close in frequency.

Without getting too deep into the physiology of this effect, the cochleathe primary organ of the inner earis where a sound is divided into its component frequencies and then sent to the brain for processing. Although there is roughly a single nerve cell for every audible frequency more than 20,! When two frequencies fall within a critical band we do not hear them as separate pitches but rather as a vibrato-like oscillation between the two called beating.

When two frequencies are just within the critical band, the oscillation is fast; as they get closer together, the oscillation slows. The rate of oscillation is equal to the difference between the two frequencies: and Hz will produce a beating of 1 Hz; and will produce a beating of 10 Hz Audio Example 2.

As a creative application, timbres can be made to sound fuller by slightly detuning one oscillator against another when both are generating the same waveform Audio Example 2. Why such a dramatic difference? The starting sounds are complex in nature, meaning they are made up of a fundamental and many harmonics. Not only is the fundamental being met within a critical band but so, too, are each of the harmonics, with different amounts of beating at each position, resulting in a more rich and compelling timbre than summing oscillators at identical frequencies would achieve see Figure 2.

A generic-sounding sawtooth becomes much richer through adjustment of only the pitch control. Along with the creative implications, beating is particularly useful for assisting with tuning. When matching one string to another on a guitar, for example, the player will hold down a note on one string that is meant to be the same as an open string. Listening for the beating to slow down and eventually disappear makes matching two frequencies by ear simple.

Frequency Masking When mixing timbres to create a patch or when crafting an overall mix of a piece of music, masking is arguably the most important concept to understand. Put simply, masking occurs when one sound conceals another. Masking can be avoided by distributing sound across the audible spectrum rather than having two or more sounds concentrated in the same frequency range.

It is important when designing a patch to think about its role in the arrangement and choose starting pitches or use filtering to isolate it into a frequency range where it is needed. Listening to the sound both alone and in the context of the larger mix is how mix engineers work to fit everything into its appropriate spot. Being conscious of a timbres role in the bigger picture while its being designed makes for a more coherent mix, and an easier mix job when that time comes.

Thinking about using the overall audible spectrum is also a great way to arrange a song or piece as you add elements. It is tempting to add too much to what we call the mud range Hz because so many elements common to modern music guitar, bass, keyboards, and male vocal, just to name a few occupy that area if not carefully arranged in the composition or filtered to sit properly.

A mix that spans the audible spectrum sounds full and tends to be more interesting to the listener. Its also important to note that louder elements of a mix mask a wider frequency range than do quieter elements. Those who are fans of mixing their bass heavy, take note! Low frequencies will mask higher frequencies as their level is increased, so be careful not to add more than you need, and avoid occupying the bass and sub-bass ranges with multiple soundsthat just makes for a mud puddle at the bottom.

A common challenge for mix engineers working in rock is sorting out space for both the kick drum and the bass guitar. The decision comes down to which will truly act as the bass instrument. Curiously, however, when the frequency budgeting is complete, the listeners perception will still be that both the kick and the bass are sitting at the low end of the mixanother brain trick! Masking may also be avoided when layering two timbres in the same frequency range by giving them very different volume envelope shapes see Figure 2.

Timbre A comes in with a fast attack and medium decay; timbre B has a much slower Attack making A more audible and extends well past timbre A. Careful crafting of this balance will create the illusion of both sounds being present and equal in intensity. Loudness In one sense, the concept of loudness is largely subjective: What is loud to you might not seem loud to me.

Music or sound you dislike always seems louder when objectively measured at the same intensity as one you would describe as pleasant. The kind of loudness we are concerned about here, however, has to do with how harmonic content and the duration of a sound affect its perceived loudness.

Loudness Relative to Harmonic Content Earlier it was stated that loudness and amplitude are related. That is true to an extent. We also hear a sound that is richer in harmonics as being louder that one that is closer to a pure tone, like a sine or triangle wave see Figure 2. A lead instruments presence will benefit from starting with a more complex wave, processing the sound in a way that adds resonance or adding a touch of overdrive or distortion a process that adds odd harmonics to the frequencies present.

Loudness vs. Duration Masking can also pertain to the duration of a sound, specifically how a sounds length affects its loudness. According to this graph, it is not until the sound reaches almost half a second ms that its actual intensity begins to correlate with how loud we perceive it to be. In other words, a very short sound intended as a percussion element that falls on the short end of this scale may be masked by louder or longer sounds also in the mix.

Shaping the decay or release times or adding reverb may be enough to extend the duration and thus increase the sounds perceived loudness.

Loudness Relative to Frequency Its also important to understand that we do not hear all frequencies equally at different overall volumes. A familiar example is all the extra low end you hear when you turn your stereo speakers or headphones up. The additional bass is not a product of your sound system; our ears are just better able to hear the long wavelengths of bass frequencies when the volume is turned up to a high level.

The curves on the graph represent an average of human hearing at volume levels spanning from the lowest curve at about 20 dB-spl to the highest at 90 dB-spl. For our purposes, there are a couple fundamental points to take away from this chart:. Our perception of the balance of low to high frequency is never even, but it is more so at higher volumes. Conversely, we struggle to hear bass frequencies at low listening levels. And dont listen too loud in your studio or moderate listeners will hear too little bass in your mix.

Peaking at dB-spl when monitoring in the studio is a good target zone. If you cannot listen at that level all the time, be sure to check your balance in that range before finalizing a mix. There are two zones in which we are particularly sensitive. Incidentally, and not surprisingly, this is where consonants, critical to our speech, reside. Adding anything here with equalization EQ or resonance on a filter will bring it to the forefront of a mix, but use it sparingly, like you would a strong spice.

The next pronounced dip occurs around 12 kHz the upper limit of the graph in Figure 2. This is a good spot to exploit because we are sensitive there but not nearly as much as 34 kHz technically it is the third harmonic of the 4-kHz resonance. One persons loud may be anothers just right. In this context, however, we are more interested in the real difference between the loudness of one sound versus another.

Generally, complex sounds that contain more harmonics particularly in areas of increased sensitivity shown in Figure 2. All workstations have meters, and the standard mode is for showing peak values. Peak values are useful for seeing if a signal is going into distortion but it has little to do with loudness. Root- mean-square RMS modes are commonly available as options and, in general, are better indicators of loudness because they average the peak value over a period of time, and thus take into account the concept of loudness relative to duration that we already covered see Figure 2.

They do not, however, incorporate the equal loudness contours. Volume units VUs are becoming less common but are also based on an averaging over time. Missing Fundamental Our brain is really good at interpreting data received from our various senses, but sometimes it can be fooled.

Phantom images are a good example: Put on a pair of headphones with a signal sent equally to both ears and our brain deceives us into thinking there is a sound right in the middle. But wonderful. Clearly an artifact of evolution that needed no tweaking: Fortunately for humankind, creatures that wanted to have us for dinner never figured out how to timecode-synchronize their roar from equal positions to our left and right so that we would be convinced the threat was right in front of us!

Another example that has no obvious evolutionary advantage is the missing fundamental. Our brain has learned the harmonic series so well that when something it deems important is missing, it adds it in!

Thats right, if it receives a signal for a harmonic series with 2x, 3x, 4x, , and so on, it is convinced the fundamental 1x must be there somewhere and drops it in like having your own personal cochlear Moog.

This trick has been exploited for years on pipe organs where a stop might be labeled 32 ft when it is clear, just by looking, that the largest pipe cannot be longer than 16 ft. Selecting 32 ft will instead produce a low perfect fifth simulating harmonics two and three, leaving our brain to add in the octave below and round out the first three harmonics of the series.

Pretty neat and something we can clearly exploit. Effects like Waves MaxxBass Figure 2. The process is the same: The plug-in looks for low frequencies, synthesizes a copy a fifth higher, and our brain adds in the lower octave.

This will work on larger speakers as well but its most impressive on small speakers, because they seem to be working at a lower frequency than is physically possible. Overuse will quickly add murkiness to the bottom of you mixes but, used sparingly, it can be a nice touch. Conclusion So thats it for our coverage of physical and psychological aspects of sound.

We have barely scratched the surface of these deep and interesting topics. Hopefully this has provided you some insight that will help guide you in your sound design and mixing. Helpful Facts Inharmonic vs. EnharmonicThese two terms are very different, which is unfortunate given that they sound identical if not well enunciated. Inharmonic refers to overtones that are not integer multiples of the fundamental. A and Bare enharmonics; meaning they are spelled differently but correspond to the same pitch on an instrument, the same black key on the piano keyboard.

Overtones are by definition over the fundamental. Therefore, the first overtone of A is 2 or Hz. The first harmonic is 1 or Hzthus the first harmonic is also the fundamental. A common point of confusionand for good reasonis that the first overtone is also the second harmonic!

Introduction All synthesis techniques we explore in the following chapters contain a similar structure: 1 some means by which sound in generated or played back, and 2 some means by which that sound is modified. This chapter serves as an overview of sound design processes: the sound generators, the modifiers, and the hardware and software used in the process.

Each chapter that follows goes into greater depth on the most common forms of synthesis in use today. Sound Generators There are essentially two primary sound sources in all of music synthesis: the oscillator which forms the foundation of subtractive, frequency modulation and additive synthesis and digital playback the basis of sampling, physical modeling, wavetable, and granular.

The ways in which they are applied to create the finished sound varies dramatically. Table 3. Oscillator VCO The traditional analog method of generating sound electronically is with an oscillator, an electronic component that produces an electrical alternating current ac.

A voltage-controlled oscillator VCO the type used for music synthesisaccepts a direct current dc as control information to vary the number of cycles generated per second i. This dc signal is referred to as the control voltage and is labeled as CV.

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